Change Log:
--------------------
v3.1
* Fix issue causing ElvUI to conflict with several addons. (TauntMaster, LootCouncil Lite, Etc)
* Added some warning messages for having an incompatible addon running with a module that does the same thing running at the same time. (Ex: Having Prat loaded while having ElvUI chat loaded at the same time.)
v3.09
* ElvUI now gets loaded at the PLAYER_LOGIN event, this should fix several issues with shared media, and allow addon authors to easily create plugins for ElvUI.
* Actionbars were not reseting positiong when using the /resetui or reset movers button.
* Remove Colorblind class icons from unitframes, it causes too much confusion.
* The Blizzard ColorPicker frame is now clamped to the screen to prevent users from dragging it off screen.
* Fix issue where a low level opening his bags would recieve a popup stating you need to purchase a bag slot.
* Add Chinese Localization
* Add French Localization
* Add Russian Localization
* Add Taiwanese Localization
* Raid Debuffs now have the Deep Corruption debuff that is the timer hard coded to never be displayed on raidframes, only the one with stacks can be shown.
* You can now adjust the chat panels to be smaller than before (Lowered Restiction)
* Fix issue with some addon skins preventing you from selecting ElvUI textures/fonts from that addons configuration menu.
* Recount skin no longer forces fonts/textures
* Fix issue with raid/party frames not properly loading settings, or loading settings from another profile.
* Fix not being able to disable the Raid26-40 group.
* Reloading UI or Re-logging into the game should no longer force your character to be holding a map even though the world map is not displayed.
* Remove buttonActionMode option from the ElvUI config. Use the blizzard interface option now instead. (Interface -> Combat -> cast action keybinds on key down)
* Fix a LibActionButton lua error for paladins when entering a vehicle.
* Fix a low level specswitch datatext error.
* Fix bag...
Description:
--------------------
ElvUI v3
This is a complete user interface replacement addon. If you have any questions regarding usage I recommend you make a post inside the ElvUI section on http://www.tukui.org.
https://www.paypal.com/en_US/i/btn/btn_donate_SM.gif
What is ElvUI?
The purpose of ElvUI is lightweight user interface designed to replace the one provided by Blizzard. A single addon, complete package, with a minimalistic look.
What is the minimum requirement?
There are no requirements! That's right! you can customize almost every portion of the UI to fit your screen.
What is new in v3?
ElvUI v3 was a complete rewrite. The biggest change you'll notice is there are hardly any reloadui's anymore when changing settings. The goal of v3 was to make customizing the UI extremely easy without having to do any lua edits to get the look you want.
Patch 4.3 Ready
Very Few Reloads
Movable Actionbars
SnapTo Feature (Frame Dragging)
Datatexts Can completely change based on your spec
Very easy to create plugins for the UI now
Nameplate filter can now handle setting custom color and scale to specific names.
/dps and /heal are removed, there is now a profile section within the unitframe config so you can load unitframe settings (size, position, all other settings) based on what talent spec you are.
Much more..
What still needs to be done?
Sadly because v3 was a complete rewrite, and the patch came sooner than expected not everything I wanted to get in is here at the moment.
Actionbar size set by bar, instead of a global setting
Heal Prediction (UnitFrames)
Raid Icons (Player/Target Frames)
EmbedRi...
--------------------
v3.1
* Fix issue causing ElvUI to conflict with several addons. (TauntMaster, LootCouncil Lite, Etc)
* Added some warning messages for having an incompatible addon running with a module that does the same thing running at the same time. (Ex: Having Prat loaded while having ElvUI chat loaded at the same time.)
v3.09
* ElvUI now gets loaded at the PLAYER_LOGIN event, this should fix several issues with shared media, and allow addon authors to easily create plugins for ElvUI.
* Actionbars were not reseting positiong when using the /resetui or reset movers button.
* Remove Colorblind class icons from unitframes, it causes too much confusion.
* The Blizzard ColorPicker frame is now clamped to the screen to prevent users from dragging it off screen.
* Fix issue where a low level opening his bags would recieve a popup stating you need to purchase a bag slot.
* Add Chinese Localization
* Add French Localization
* Add Russian Localization
* Add Taiwanese Localization
* Raid Debuffs now have the Deep Corruption debuff that is the timer hard coded to never be displayed on raidframes, only the one with stacks can be shown.
* You can now adjust the chat panels to be smaller than before (Lowered Restiction)
* Fix issue with some addon skins preventing you from selecting ElvUI textures/fonts from that addons configuration menu.
* Recount skin no longer forces fonts/textures
* Fix issue with raid/party frames not properly loading settings, or loading settings from another profile.
* Fix not being able to disable the Raid26-40 group.
* Reloading UI or Re-logging into the game should no longer force your character to be holding a map even though the world map is not displayed.
* Remove buttonActionMode option from the ElvUI config. Use the blizzard interface option now instead. (Interface -> Combat -> cast action keybinds on key down)
* Fix a LibActionButton lua error for paladins when entering a vehicle.
* Fix a low level specswitch datatext error.
* Fix bag...
Description:
--------------------
ElvUI v3
This is a complete user interface replacement addon. If you have any questions regarding usage I recommend you make a post inside the ElvUI section on http://www.tukui.org.
https://www.paypal.com/en_US/i/btn/btn_donate_SM.gif
What is ElvUI?
The purpose of ElvUI is lightweight user interface designed to replace the one provided by Blizzard. A single addon, complete package, with a minimalistic look.
What is the minimum requirement?
There are no requirements! That's right! you can customize almost every portion of the UI to fit your screen.
What is new in v3?
ElvUI v3 was a complete rewrite. The biggest change you'll notice is there are hardly any reloadui's anymore when changing settings. The goal of v3 was to make customizing the UI extremely easy without having to do any lua edits to get the look you want.
Patch 4.3 Ready
Very Few Reloads
Movable Actionbars
SnapTo Feature (Frame Dragging)
Datatexts Can completely change based on your spec
Very easy to create plugins for the UI now
Nameplate filter can now handle setting custom color and scale to specific names.
/dps and /heal are removed, there is now a profile section within the unitframe config so you can load unitframe settings (size, position, all other settings) based on what talent spec you are.
Much more..
What still needs to be done?
Sadly because v3 was a complete rewrite, and the patch came sooner than expected not everything I wanted to get in is here at the moment.
Actionbar size set by bar, instead of a global setting
Heal Prediction (UnitFrames)
Raid Icons (Player/Target Frames)
EmbedRi...