Change Log:
--------------------
====== v. 11.2 rev 3 ======
5.1 fixes + few changes, more info with the next update
====== v. 11.2 rev 2 ======
alTooltip: tooltip style for caged battle pets
alTooltip: set default border color to black
oUF_mono: altPowerBar applied to pet unit to prevent it disappearing when in vehicle
oUF_mono: repositioned player's altPowerBar
oUF_mono: added monks to dispell table
oUF_mono: added various raid tags and indicators for monks (healing)
oUF_mono: added multiple indicators for various classes, also fixed old indicators appearence
m_Bags: cargbags core update, fixed issue with oppening bags when you reload/relog in combat
m_Buffs: fixed timers overlapping icons @ debuffs; also adjusted border anchors which were off due to texture changes
m_Chat: removed styling of default time stamps (for now)
m_Map: added option to display decimal part of map coordinates
m_Map: removed tooltip fix for quest blobs
m_ActionBars: exit vehicle button when docked will always have its position locked by last available Bar1 button
m_ActionBars: PARTY/RAID events replaced with new GROUP_ROSTER_UPDATE event to propperly handle mark bars
m_ActionBars: removed couple config values from RaidMark and WorldMarker bars
m_Loot: adjusted size and position of several elements; overall made loot frames bigger
====== v. 11.2 rev 1 ======
m_Bags: fixed caged battle pets being invisible in bags
m_Bags: added quality coloring for caged battle pets
m_BrokerStuff: volume controll panel restyled and repositioned
m_Chat: major changes to style function
m_Chat: added pet battle combat log stylizations
m_Chat: removed few config vars
m_MailGet: removed
m_Tweaks: added new MailGet module, added config var to cfg.lua (cfg.EnableMailGet)
m_Tweaks: raid buffs module brought back to life with updated spell ids and buffs sets
m_Tweaks: added new flask IDs to the buffs checker
m_Tweaks: minor tweaks for StyleNRun module
m_CombatText: aoe list updated for shamans
m_Minimap: added Pets...
Description:
--------------------
http://i.imgur.com/lUIjx.png
This version works on both LIVE and BETA servers.
Make sure to check CHANGE LOG as there's been allot of changes made including .cfg files structures in couple of add-ons, so you have to update your old config files.
This UI was originally designed for multiple resolutions ranging from 1280*1024 to 1920*1080.
So unless your resolution is lower than 1280*XXX you should need no changes to use this interface
Most add-ons are configured through editing lua files and do not have any GUI.
If you don't want to learn HOW TO modify those files - don't use this UI.
Also please keep in mind that I develop this interface to fit MY needs, thus
if you want some specific functionality implemented - you got to explain why that particular feature is so important.
Short Information:
specially for TL/DR people
What it is:
Easy to set-up,
Lightweight & CPU-friendly,
Minimalistic Interface with support for multiple resolutions.
What it's NOT:
easy to configure (all configuration options are located in .lua files);
SUPER-OMFGWTFBBQ-lightweight (because sometimes usability > memory usage);
single add-on UI (I like to keep it sort of modular).
Installation:
1) *IMPORTANT* Back up your Fonts, Interface and WTF folders before you even look at any of the files inside the package.
2) Unpack this archive into your WOW folder
...
--------------------
====== v. 11.2 rev 3 ======
5.1 fixes + few changes, more info with the next update
====== v. 11.2 rev 2 ======
alTooltip: tooltip style for caged battle pets
alTooltip: set default border color to black
oUF_mono: altPowerBar applied to pet unit to prevent it disappearing when in vehicle
oUF_mono: repositioned player's altPowerBar
oUF_mono: added monks to dispell table
oUF_mono: added various raid tags and indicators for monks (healing)
oUF_mono: added multiple indicators for various classes, also fixed old indicators appearence
m_Bags: cargbags core update, fixed issue with oppening bags when you reload/relog in combat
m_Buffs: fixed timers overlapping icons @ debuffs; also adjusted border anchors which were off due to texture changes
m_Chat: removed styling of default time stamps (for now)
m_Map: added option to display decimal part of map coordinates
m_Map: removed tooltip fix for quest blobs
m_ActionBars: exit vehicle button when docked will always have its position locked by last available Bar1 button
m_ActionBars: PARTY/RAID events replaced with new GROUP_ROSTER_UPDATE event to propperly handle mark bars
m_ActionBars: removed couple config values from RaidMark and WorldMarker bars
m_Loot: adjusted size and position of several elements; overall made loot frames bigger
====== v. 11.2 rev 1 ======
m_Bags: fixed caged battle pets being invisible in bags
m_Bags: added quality coloring for caged battle pets
m_BrokerStuff: volume controll panel restyled and repositioned
m_Chat: major changes to style function
m_Chat: added pet battle combat log stylizations
m_Chat: removed few config vars
m_MailGet: removed
m_Tweaks: added new MailGet module, added config var to cfg.lua (cfg.EnableMailGet)
m_Tweaks: raid buffs module brought back to life with updated spell ids and buffs sets
m_Tweaks: added new flask IDs to the buffs checker
m_Tweaks: minor tweaks for StyleNRun module
m_CombatText: aoe list updated for shamans
m_Minimap: added Pets...
Description:
--------------------
http://i.imgur.com/lUIjx.png
This version works on both LIVE and BETA servers.
Make sure to check CHANGE LOG as there's been allot of changes made including .cfg files structures in couple of add-ons, so you have to update your old config files.
This UI was originally designed for multiple resolutions ranging from 1280*1024 to 1920*1080.
So unless your resolution is lower than 1280*XXX you should need no changes to use this interface
Most add-ons are configured through editing lua files and do not have any GUI.
If you don't want to learn HOW TO modify those files - don't use this UI.
Also please keep in mind that I develop this interface to fit MY needs, thus
if you want some specific functionality implemented - you got to explain why that particular feature is so important.
Short Information:
specially for TL/DR people
What it is:
Easy to set-up,
Lightweight & CPU-friendly,
Minimalistic Interface with support for multiple resolutions.
What it's NOT:
easy to configure (all configuration options are located in .lua files);
SUPER-OMFGWTFBBQ-lightweight (because sometimes usability > memory usage);
single add-on UI (I like to keep it sort of modular).
Installation:
1) *IMPORTANT* Back up your Fonts, Interface and WTF folders before you even look at any of the files inside the package.
2) Unpack this archive into your WOW folder
...