Change Log:
--------------------
For live updates, visit my GitHub at:
https://github.com/OnTheBrink
Change log for v1.1
Updated ElvUI to v5.04 and re-organized the UI profile from scratch.
Moved the core of the UI down to allow for more room in prime viewing areas. (this will probably stay this way. It is in a perfect position in my opinion).
Changed text to look more unified and easier to read within the unit frames.
Changed the health colors. They no longer changed based on value. This was adding too many different color elements and was causing (for me at least) the UI to look cluttered and confusing. Health and Power texts color still change based on value.
Changed the power color for all classes besides Warrior. Having a unified color in the Power Bar made the UI look a lot more clean and sticks to the color scheme and theme.
Increased the font size on CC auras above nameplates.
Pet frames now appear above the target's target frame and the pet's target is above his. Very unified and looks good.
The cast bar that is attached to the power bar is recolored. Black with a gold spark signifies interrupt-able casts now. It looks way sleeker.
Remove KGPanels mid left and mid right boxes and aligned the CD timeline with exact precision.
Replaced the icons with Clean Icons - Crisp
Changed the action bars to be closer to the CD timeline and flow better.
Changed the spell color that appears on the CD timeline.
Added a small scrolling combat text on the right of the player that is used to show big hits. I allowed it to also show all output but it clears fast. This keeps unnecessary output from cluttering the screen but allows you to easily spot when a target is immune, resisted or missed. Crits are set to stick and jiggle for extended time so you can marvel at your big hits/heals. It scrolls like a half moon unifying into the design and flows nicely.
Added a much requested addon (in other profiles)...
Description:
--------------------
PLEASE READ:
I will now be streaming live at WWW.Twitch.TV/DontB1ink !! Join me while I design the UI, TMorph my way through Heroic PVE content and random PVP!
http://img600.imageshack.us/img600/3829/opui.jpg
http://img838.imageshack.us/img838/8038/opuibody.jpg
Installation Video:
http://y2u.be/I-bT4OHI-t4
Demo Video:
http://y2u.be/7_4AMbgWIt4
ElvUI:
http://tukui.org/dl.php
ElvUI Plugin OneExtraActionbar:
http://www.tukui.org/addons/index.php?act=view&id=65
ElvUI Plugin VisualAuraTimers:
http://www.tukui.org/addons/index.php?act=view&id=91
Please remember to leave feedback, suggestions and requests as they help me make the UI better for you and I.
--------------------
For live updates, visit my GitHub at:
https://github.com/OnTheBrink
Change log for v1.1
Updated ElvUI to v5.04 and re-organized the UI profile from scratch.
Moved the core of the UI down to allow for more room in prime viewing areas. (this will probably stay this way. It is in a perfect position in my opinion).
Changed text to look more unified and easier to read within the unit frames.
Changed the health colors. They no longer changed based on value. This was adding too many different color elements and was causing (for me at least) the UI to look cluttered and confusing. Health and Power texts color still change based on value.
Changed the power color for all classes besides Warrior. Having a unified color in the Power Bar made the UI look a lot more clean and sticks to the color scheme and theme.
Increased the font size on CC auras above nameplates.
Pet frames now appear above the target's target frame and the pet's target is above his. Very unified and looks good.
The cast bar that is attached to the power bar is recolored. Black with a gold spark signifies interrupt-able casts now. It looks way sleeker.
Remove KGPanels mid left and mid right boxes and aligned the CD timeline with exact precision.
Replaced the icons with Clean Icons - Crisp
Changed the action bars to be closer to the CD timeline and flow better.
Changed the spell color that appears on the CD timeline.
Added a small scrolling combat text on the right of the player that is used to show big hits. I allowed it to also show all output but it clears fast. This keeps unnecessary output from cluttering the screen but allows you to easily spot when a target is immune, resisted or missed. Crits are set to stick and jiggle for extended time so you can marvel at your big hits/heals. It scrolls like a half moon unifying into the design and flows nicely.
Added a much requested addon (in other profiles)...
Description:
--------------------
PLEASE READ:
I will now be streaming live at WWW.Twitch.TV/DontB1ink !! Join me while I design the UI, TMorph my way through Heroic PVE content and random PVP!
http://img600.imageshack.us/img600/3829/opui.jpg
http://img838.imageshack.us/img838/8038/opuibody.jpg
Installation Video:
http://y2u.be/I-bT4OHI-t4
Demo Video:
http://y2u.be/7_4AMbgWIt4
ElvUI:
http://tukui.org/dl.php
ElvUI Plugin OneExtraActionbar:
http://www.tukui.org/addons/index.php?act=view&id=65
ElvUI Plugin VisualAuraTimers:
http://www.tukui.org/addons/index.php?act=view&id=91
Please remember to leave feedback, suggestions and requests as they help me make the UI better for you and I.